Design as Dreamcatcher Stories of Methods and Madness
という2つの視点から、UXのデザイナーをめざすものにとっては珠玉のスケッチを与えてくれます。
人懐っこいひとみが、今、ここで語りかけてくれているような感じがしております。 ありがとう!
Design as Dreamcatcher (1)Design for the Wild (2)Case Study: Apple, Design, and Business (3)The Bossy Rule (4)A Snapshot of Today (5)The Role of Design (6)A Sketch of the Process (7)The Cycle of Innnovation (8)The Question of "Design" (9)The Anatomy of Sketching (10)Clarity is Not Always the Path to Enlightenment (11)The Large Family of Renderings (12)Experience Design vs Interface Design (13)Sketching Interaction (14)Sketching Are Not Prototypes (15)Where Is the User in All of This? (16)You Make That Sound Like a Negative Thing (17)If Someone Made a Sketch in the Forest and Nobody Saw it... (18)The Object of Sharing (19)Annotation: Sketching on Sketches (20)Design Thinking and Ecology (21)The Second Worst Thing That Can Happen (22)A River Runs through It
Storries of Methods and Madness (23)From Thinking On to Acting On (24)The Wonderful Wizard of Oz (25)Chameleon: From Wizardry to Smoke-and-Mirrors (26)Le Bricolage: Cobbling Things Together (27)It Was a Dark and Stormy Night... (28)Visual Story Telling (29)Simple Animation (30)Shoot the Mime (31)Sketch-a-Move (32)Extending Interaction: Real and Illusion (33)The Bifocal Display (34)Video Envisionment (35)Interacting with Paper (36)Are You Talking to Me?